Chambers Crossword Manual
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Chambers Crossword Manual

Chambers Crossword Manual is an essential handbook for crossword fans of all degrees of experience. Now substantially revised and updated, this new edition covers the history and development of crosswords, the language of crossword clues, clue types, tips on solving, and other vital information for both solvers and setters. Whether you'd like to solve cryptic crosswords but don't know where to start, or you're an experienced solver w...

My Daily Exercise: 365 Tactical Tests to Improve Your Chess
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My Daily Exercise: 365 Tactical Tests to Improve Your Chess

Most games of chess are decided through tactics. The best advice for a novice who wants to improve quickly is therefore: improve your tactical abilities. This book is neither just a freewheeling puzzle book, nor a systematic course in which the thematic grouping of the positions gives an unwelcome hint to the solution. The tactical themes are clearly explained, but the random order in which the exercises are presented, makes studying...

Limitless Sky : No Man's Sky Unofficial Discovery Guide
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Limitless Sky : No Man's Sky Unofficial Discovery Guide

A game of survival, exploration, and discovery, No Man's Sky is one of the fastest-growing phenomena in video game history, attracting and astounding players of all ages. The game's 18 quintillion planets are procedurally generated, meaning you could very well be the first person to ever set eyes on a planet that even the game developers never encountered—a true testament to the game's innovation. The very first unofficial guide, Lim...

Ajedrez para jóvenes: 1. Juego de héroes
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Ajedrez para jóvenes: 1. Juego de héroes

Presenta, en un lenguaje especialmente dirigido a los jóvens, los fundamentos indispensables que son necesarios para llegar a ser un jugador competente. Colección de tres volúmenes con el objetivo de estimular la curiosidad del joven y alentarle a seguir indagando y perfeccionando el conocimiento del juego. Vol. 1. Juego de Héroes: en sus primeros pasos se comportará de forma valiente y arriesgada. Vol. 2. Juego de Sabios: mejorará s...

Families at Play : Connecting and Learning Through Video Games
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Families at Play : Connecting and Learning Through Video Games

There are a lot of misconceptions about video games among parents and families, but much of research on gameplay is out of context and ignores the home. Siyahhan and Gee's book fills in this gap, focusing on gameplay within the family, hearth, and home. In so doing, it promises to correct many misperceptions of the medium by way of serious attention paid to how families really play. Often together, sometimes at odds, across generatio...

Cut in Half: The Hidden World Inside Everyday Objects
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Cut in Half: The Hidden World Inside Everyday Objects

"Have you ever wished you could look inside the guts of your drill, video game console, or vacuum cleaner? The hidden worlds inside these everyday electronics are on full view in Cut in Half: The Hidden World Inside Everyday Objects , a book of mesmerizing photographs of objects that have been perfectly cut in half. . . . Accompanying each photograph are explanations from Warren, who has been doing this for years on his YouTube chann...

Playable Bodies: Dance Games and Intimate Media
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Playable Bodies: Dance Games and Intimate Media

What happens when machines teach humans to dance? Dance video games transform players' experiences of popular music, invite experimentation with gendered and racialized movement styles, and present new possibilities for teaching, learning, and archiving choreography. Drawing on five years of research with players, game designers, and choreographers for the Just Dance and Dance Central games, Playable Bodies situates dance games in a ...

The Middle Game in Chess
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The Middle Game in Chess

Superior introduction to most demanding part of chess. Basic concepts of middle game play are systematically and logically presented. Every significant idea is illustrated by well-chosen excerpts from master play, including games by Alekhine, Capablanca, Lasker, Reshevsky, Botvinnik, Marshall, Pillsbury, and other prominent players. 80 illustrations.

Magic Tricks, Science Facts
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Magic Tricks, Science Facts

The close links between magic and science are explored in this well-done, easily understood book. The physics tricks deal with subjects such as force, friction, gravity, and magnetism. The chemistry stunts are prefaced with a warning to use extreme caution and adult assistance. Some of the math tricks use cards; others feature mental magic. The physiology examples use the amazing mechanics of the body to perform the feats. The explan...